Welcome to our websites!

Points for Attention in Debugging of Stage Professional Audio

The debugging work of sound engineering needs to be treated with a serious and responsible attitude. Only after ensuring that the design, construction, system structure and performance of the stage sound equipment are fully understood can a better debugging result be obtained. For general debugging work, it often occurs. Here we introduce a few technical links that should be paid attention to when debugging, for your reference.

①Before the professional audio debugging, we must carefully understand the system structure and equipment performance, because only when we have a comprehensive understanding of the system and equipment, we can formulate a feasible debugging plan based on the actual situation, and then we can estimate what may happen during the debugging. Otherwise, if you do not

understand the system and equipment conditions and are not familiar with blind debugging, the result will definitely not be ideal. Especially for some new and special equipment that we rarely use in general engineering, we must carefully study its principles, performance and operating methods before installation and commissioning.

②Before the professional audio debugging, it is necessary to conduct a comprehensive inspection of the system and equipment settings. Because the installation and stand-alone inspection process and the focus of system debugging are different after all, the setting of equipment is often random. Before debugging, some important setting buttons may have been completely different from the actual requirements, so a comprehensive inspection is necessary. If necessary, it is best to keep a record of the settings of each device.

③When debugging professional audio, the corresponding debugging method should be adopted according to the characteristics of the system. Because the system index requirements of audio and lighting engineering may be different, and the equipment involved is not the same, if you blindly debug according to the general engineering debugging method, the result will definitely not be ideal. For example: a sound system without feedback suppressor, if you do not refer to the design result during debugging, only rely on long-term high-gain sound reinforcement to find the feedback point, it may cause damage to the speaker.


Post time: Dec-16-2021